Sunday, January 10, 2016

Foosball Rules

The NFL playoffs began this weekend. The eloquently worded College Football Playoff National Championship Game will follow soon after. This time of year, America’s captivation with foosball reaches a fever pitch.

Perhaps the reason American football appeals so greatly to Americans is that even avid fans watch the game without truly understanding what is occurring on and off the field to cause one team to win and one team to lose. If you just muttered under your breath, “he’s not talking about me, I’m not like those morons,” then you may want to stop reading and take a long look at the other aspects of your life you feel pretty confident about.

I suggest not understanding the game is part of its appeal because the American is generally not interested in digging to the roots of reality, but prefers to focus on the illusion they have decided is life. Football fits neatly in this paradigm. When a mass shooting occurs, the American says, “that person not a good person.” When there is traffic on his commute, he says, “the other people driving are not driving good enough.” When his team loses a game of foosball, he says, “The man that throw the foosball not throw the foosball good enough,” or “when we run the foosball we get tackled. When they run the foosball they not get tackled.”

This inherent lack of understanding is exacerbated when the game is watched on television (the way most fans consume it), as a significant portion of the game frequently occurs outside what the television cameras capture. It is akin to reading a novel, covering part of every page with your palm except for the final paragraph, and then either declaring the ending was terrible or that you saw it coming all along.

However, this does not stop the American fan from convincing himself he knows how and why plays work and don’t work, and why one team was defeated and another emerged victorious. If the American is certain of anything, it is that he is right, and his way is best, and foosball has become one of his favorite outlets for him to assert this sentiment.

So being that I am American, I have thought up two of my own scenario-based strategies for the game. If they were employed, I am 100% certain they would improve a team’s odds of winning.

The first strategy involves an end-of-half situation that comes up with surprising regularity. The offense is near the end zone, say inside the 15-yard-line. There is 10 seconds left on the game clock, just enough time to run two plays. The offense is out of timeouts. On the first play, they will take a shot at the end zone with a pass. If the pass falls incomplete, they will kick a field goal to end the half. 

What should the defense do? They should play press man coverage, assigning a linebacker or safety to every eligible receiver, running back, and tight end. The rest of the available defenders should spy and contain the quarterback. When the ball is snapped, every receiver should be tackled and held to the ground for several seconds until the quarterback is forced to throw the ball away or take a sack.

The result of the play would be a defensive penalty, which would give the offense half the distance to the goal line and an automatic first down. And they would have just enough time left on the game clock to kick a field goal before halftime, which of course is exactly what they would have done if the defense had stopped them without committing a penalty too.

The second scenario involves a team with a large lead in the second half. Let’s say a team is up two touchdowns to begin the fourth quarter. They have just been pinned inside their 10-yard line by a punt, and now go out on the field on offense.

They should run the ball, run the play clock down under five seconds, have a player false start, repeat. Since the game clock does not stop for penalties until two minutes are left in the game, they could likely run a few minutes off the clock by repeatedly false starting until the other team caught on and used a timeout.

Even if the defense called a timeout immediately after each run it wouldn’t matter. The important part would be that the defense used up their timeouts.

Then let’s say they punt they ball away and the other team is able to score quickly, or even returns the punt for a touchdown. Now the team with the lead gets the ball again, this time up seven points with about 10 minutes left in the game. This time the defense is out of timeouts.

They run the ball, false start, repeat, until the game clock hits the two-minute mark. Now it is second and long with two minutes left in the game. Two more running plays and a punt should leave about 25-30 seconds left on the clock. Barring a long punt return, that puts the team behind seven about 40 yards from the end zone with no timeouts and very little time left in the game. It is highly unlikely they will score a touchdown and tie the game.

If the offense had an even larger lead, this scenario becomes even more effective and could be utilized even earlier in the game. A two-touchdown lead to start the fourth quarter is only the bare minimum. Three-touchdown lead to start the fourth? Unless the team that is behind manages to recover onside kicks, forget about it, game over.

In fact, teams with three-touchdown or larger leads would be wise to use this strategy as early as the beginning of the third quarter. Once they forced the other team to use their timeouts, they could salt away the entire third and fourth quarters in only two possessions.

Would these strategies work? Yes. Could they be eliminated with a few simple tweaks in the rules? Yes. But for now, they’re out there, just waiting for some bold team to seize them.


So if your team blows a big lead this playoff season, or gives up a late first half touchdown, instead of the old go-to grunting and moaning, why not try a new complaint? “Coach not tells the ones without the ball to tackle the other ones without the ball,” or “coach not make yellow flag fly over and over and over and over” would really impress your friends!